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Color Sudoku - PrimaryGames Grades 0 to 6

Color Sudoku will engage even the youngest of Sudoku players by using colors rather than the traditional numbers. This option is helpful for students who may not be completely comfortable with number recognition but enjoy playing games of logic. Color Sudoku is a great training tool for beginners entering the world of Sudoku. Players can click on "Give Me A Hint" if they need a little help. Be aware: this site does include some advertisements. Shrink your window to cut off the right side and avoid the distraction!
11083

In the Classroom:
Model this game as a whole group activity several times so students become comfortable with the concept and rules. Share the site on your interactive whiteboard or projector, and show students how to shrink the window to cut out the ads. Place students in pairs during center time, math class, or computer lab to accomplish this game together for problem solving and teamwork. Allow students to try this site independently on laptops. Use this as an end-of-the-week, whole group incentive. Be sure to list this link on your class website for students to access both in and out of the classroom. Challenge older students to create their own color Sudoku challenges using a paint program.

Money Counting Worksheets - John Rickey Grades 1 to 3

Money Counting Worksheets takes the basic idea of worksheets and incorporates it with the benefits of technology. This simple tool generates online worksheets that show either the coin faces or coin values. Students simply count the sums of the coins and type their answers in the space provided. Students can check their answers as they go and print their worksheets upon completion if necessary. *Be aware, there is also a link to writing worksheets. This feature is for a FEE. The counting worksheets are free.
11084

In the Classroom:
Money Counting Worksheets can provide simple enrichment and differentiated instruction opportunities. This is a great site to add as a math center. You can quickly and easily generate worksheets to supplement math curricula for whole group instruction or individual needs. Be sure to demonstrate how this site works on an interactive whiteboard or projector.

Fraction Switch - David Hellam Grades 4 to 8

Fraction Switch is a simple interactive game focusing on ordering fractions. Students swap fractions around until they are in ascending order. When compeleted, fractions lined up correctly show a correct response. Incorrect ordering elicits no response.
11070

In the Classroom:
With younger students, you may want to introduce this site on your interactive whiteboard or projector. Have students try this activity independently or with a partner to practice ordering fractions. Use as an informal assessment by having students explain their thinking as they attempt to order the fractions. List this link on your class website so students can practice this skill both in and out of the classroom.

My Math Games - Grades 0 to 12

My Math Games provides easy to use interactives for addition, subtraction, multiplication, division, and fractions. There is also a link to a calculus activity ideal for secondary students. Games use recognizable animated characters to engage students. Advise students to ignore the advertisements. The links to the actual games are BELOW the ads!
11072

In the Classroom:
Have students try out these simple skills based activities using an individual laptop. Share this site with parents (on your class wiki or website), so students can practice at home. Since the games are very kid friendly, make a shortcut to this site on classroom computers and use it as a center.

Online Math Learning - Grades 0 to 12

Online Math Learning is a huge website with numerous resources including interactive problem generators, a video library, worksheets, and links all organized by grade level and subject level. This site is very well organized, easy to use, and has something for every grade level and nearly every subject/topic area. Advise students to ignore the advertisements.
11061

In the Classroom:
Use the interactive section's problem generator to create team competition as students use the site on an interactive whiteboard or projector. Check out the videos to reach struggling students or help deepen understanding of concepts. For a project, have students recreate a video using a site such as SchoolTube (reviewed here) and share with classmates. Be sure to include this site on your class web page for students to access both in and outside of class for further practice.

3D Boxes - David Hellam Grades 3 to 6

3D Boxes provides students with an introduction to volume by having students count the number of cubes in a 3 dimensional box. Students click the “Click Me!” button when finished to instantly find out if their answer was correct. If incorrect, the correct answer is provided.
11062

In the Classroom:
Use this site on an interactive whiteboard or projector to introduce volume. Have students look at the amount of cubes in one layer and then multiply by the number of layers. Try using the site as a competition by having students be the first to calculate the volume. Use in a one on one conference as an informal assessment technique. Provide this link on your class website for students to practice at home.

Learn Your Tables - Sums Online Grades 2 to 6

Learn Your Tables is an easy to use multiplication practice site. There are 3 options - drag and drop answers, type in the answer, and assessment. You can practice single times tables such as the 3's, 4's or 5's or mixed practice. The goal stated on the website is for users to become both fast and accurate with their times tables. Nice sound effects are sure to keep the students’ attention!
11026

In the Classroom:
Use this site at a computer center or during computer lab time to practice multiplication facts. On the interactive whiteboard or projector, let teams play against each other to see who can record the fast time with the most accuracy. Create a chart for your class and have students record their weekly times and number correct.

Big Count - Mark Robinson Grades 0 to 3

The Big Count is a simple program that demonstrates numbers created when counting by 1's, 2's, 5's and 10's. Simply choose which one you prefer, click on that number and off you go! Although the concept is simple - the possibilities are endless when you use the pause, forward and backwards buttons at the bottom of the screen. Note: Ambleside’s interactives are very popular and can be slow to load at certain times of the day.
11033

In the Classroom:
Use on the interactive whiteboard to practice counting multiples of 1, 2,5 and 10. Start the program, then pause at a location and have students find how many times you have counted by the factor to get to the stopping point. Have students turn away from the board and move up a few numbers and have students determine how many numbers you skipped. For very beginning number recognition, have students name the numbers they see when counting by 1s. You could also name numbers in a new language to develop fluency.

Amblegraph - Mark Robinson Grades 2 to 6

Create a class graph using this graphing tool that allows you to personalize the graph to meet YOUR needs. A bar graph can be created using any data that has been collected, when finished it can be printed for later use. The title and each axis can be personalized by highlighting the text on the graph then typing in your own information. There are up to 6 columns that can be used for information. You can also change the increments you can use to count so information can be sorted by any multiple desired.
11035

In the Classroom:
Create a class graph on your interactive whiteboard or projector for any data that your class has gathered. Have a student conduct a class graph on the interactive whiteboard each day for a question of the day or to count lunch choices (packer, school lunch, etc.). Have cooperative learning groups create their own graphs.

Connect Sums - Math Doodles Grades 1 to 3

Connect Sums is a simple game that provides many options for practicing addition facts in a fun way. You can choose to add dice, numbers, or coins. When starting the game, a target number is provided; the goal is to find sums that total that number. What makes the game more interesting is that you always have to choose numbers located next to each other on the grid to get to the target number. You can choose to play against a timer or a countdown, which allows for students at different skill levels to be successful. Note: Like all Shockwave-based games, this game will not operate in Safari on Mac computers running Snow Leopard. Try using Firefox or another web browser program for such interactive games.
11036

In the Classroom:
Demonstrate this site on your interactive whiteboard or projector. Allow students to try this site as a computer center activity. Challenge them to increase their speed each time, or to beat the timer. Use on the interactive whiteboard as a recess activity when staying indoors. List this site on your class website or wiki for students (and parents) to access at home.

Tux Paint - Bill Kendrick Grades 0 to 6

TF Edge review: for teachers who are allowed/able to download and install software on school computers or have the tech people help them do so. Are school budget cuts cramping your style? Then look at this award winning, FREE drawing application! Tux Paint is an "open source" drawing software for young students (preK – grade 6) and is available to the public at no cost. If you are familiar with Kid Pix, you will feel right at home with Tux Paint. The design is straightforward, and easy to navigate. The center of the screen serves as a large canvas with drawing tools on either side. Beneath the screen is a color palette. A cute penguin cartoon character directs students through the program and provides helpful tips. Some of the features include a large, kid friendly mouse pointer, brushes, stamps, sounds, erasers, letters, numbers, "magic effects,” and an undo/redo option. Save artwork directly onto a slide finder page without having to create a file name.

The installation is quick and easy even for older computers. First, download the application itself, and then the stamp collection. The number of stamps and the variety of images is amazing! Feel free to install Tux Paint on as many computers as you wish. Tux Paint will work on a variety of operating platforms such as Windows, OS X 10.3, and Linux. The "Tux Paint Configuration" tool is a separate file found on the “Tux Paint” download page. Having the controls in a different location makes it difficult for students to adjust the settings. Simply open the Tux Paint Configuration file and a main control panel will come up. From here, the supervising adult can control the screen size, sound, mouse, print settings, and save functions. Adjust the settings and simplify the program for younger children. Choose from approximately 80 different languages to run Tux Paint. Click here to see an example of a “painting” made to accompany the book Chicka Chicka BOOM BOOM .
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In the Classroom:
Introduce this fabulous site on your projector or interactive whiteboard. Have students take turns trying the program. Include a link to Tux Paint on your class website and encourage families to download Tux Paint onto their family computer. Elementary teachers will enjoy all the options Tux Paint provides for image making. Classroom teachers can have students draw a response to a class glyph, illustrate stories, label scientific images, write and illustrate word problems or create self-portraits. You will need headphones or speakers for the audio portions of this site. Dazzle parents at Open House or Back to School Night with a viewing of the slide show presentation or looping animation of student work. Save student work as a JPG and export images into a multimedia presentation with narration using Voicethread reviewed here. Ask older students to design and submit new stamps to Tux Paint. Explain to them the premise behind Open Source software and how to participate in collaborative software development. Tux Paint is also a great way to teach young students how to control a mouse, type, drag, and cut or paste imagery. Stuck for lesson ideas on how to use Tux Paint, just ask the students!

Creative Commons Search - Creative Common Grades 4 to 12

Find digital images that are available for use without violating copyright. This search tool finds images licensed for use under Creative Commons licensing. While most major search engines have advanced features the allow you to filter out content by copyright privileges, the CC search website makes is easy and convenient. Be sure to READ the information about verifying licensing. The results are somewhat cluttered but provide extensive options that can be legally (and ethically) used in wikis, blogs, reports, and more, as long as you provide the attribution information. What a fabulous tool for students to use for interactive or traditional projects!
10872

In the Classroom:
Teaching students to understand and respect copyright of digital information can be difficult and overwhelming. The first step in helping students understand digital copyright is to get them to explore the terms of use and copyright of a variety of information. Create a scavenger hunt for students to find the terms of service and/or copyright for common websites. Once they realize that not all information is “free” for them to use, introduce the Creative Commons website and the symbols that are used to describe how the content is licensed by the owner. Use an interactive whiteboard or projector to demonstrate searching using the CC search site. Perform searches that yield results that show several different types of licenses. Discuss each type using scenarios of how the information can and cannot be used. As an extension activity for this site, students can create their own work and publish the work using a creative commons license. The work can be as simple as using a digital picture or as complex as creating their own derivative artwork, such as a collage or “photoshopped” image. It can be published on a commercial site such as flickr or on your school webpage. Make sure to follow any school guidelines before publishing student work. Perhaps you can create a class wiki of annotated creative images created by students with explanations of where they found the “parts” and how they created the original works from these parts. What a wonderful model to share with future students, as well. Teachers will also appreciate being able to find images you can freely use on class web pages and in online project samples, etc. (with attribution).

Head Magnet - Grades 3 to 12

HeadMagnet is a new twist on flashcards. You can create flashcards for any subject that you wish or use cards already available on the site. Once the cards are made, there are different study modes to choose - slide show, self-test and normal (type in responses). Study sessions can even be timed. After completing the study session HeadMagnet predicts which items will need more study time, enabling you to spend more time on material that hasn't been learned yet. Study lists can be shared with others, and you can search for already created materials. After completion of a study session, you can access statistics that show your overall memory of the material. You need to register to create your own materials but all items are free. Registration requires and email address. Tip: rather than using your personal or work email, create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to create your own Gmail account with up to 20 subaccounts for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service.
10870

In the Classroom:
Create flashcards for any subject to review material being learned in class. Use this as a review for vocabulary before tests. As a pre-assessment, create a study list to use on the interactive whiteboard or projector to find out what students already know. Provide this link on your class website for students to use to create flashcards both in and out of your classroom. Learning support teachers may want to show students how to create their own cards. The process of creating the will actually reinforce skills, as well.

Scriblink - Your Online WhiteBoard - Scriblink Grades 0 to 12

Need an effective, no nonsense, online visual communication tool? Here it is! Scriblink is an online whiteboard application that allows you to create images, drawings, signs, and so much more. Best of all, once you have created your information you can save it to a URL or email it. Communicate with students, colleagues, friends and family with this tool! No membership is required!
10705

In the Classroom:
This resource could be used if you do not have an interactive whiteboard in your room. It operates from your computer so all you need is to connect to a projector,and there is your makeshift interactive whiteboard. Or you could use this resource to create "board space" on your classroom wiki to convey information to your students. It would be very helpful for online teaching as well! Have students create their own Scriblink whiteboard presentations as culminating activities in any subject area. Learning support and highly visual students will benefit from the opportunity to make “visual notes” for study and review. Offer Scriblink as one of several review options in addition to a graphic organizer tool and flashcard tool so students can experiment to find their most effective study support, World language students can use Scriblink to create illustrated vocabulary/conversation in their new language.

Chogger - Chogger, LLC Grades 2 to 12

Teachers First Edge Review: For moderately adventurous technology users. Create comics easily and simply by drawing, uploading pictures or graphics, and choosing as many frames as possible to complete your project. Registration is not required to use Chogger. Click “Create A Comic” to get started. The creator will launch in a new window. Note: to FINISH and share a comic by URL, you must establish a free account.
10978

In the Classroom:
Skills Required: To FINISH your comics and view by URL, you must have a free membership which requires an email address but does not make you wait for a confirmation email. Use a whole-class account created using a teacher (memberships) email for students to create comics that can be easily monitored/managed by the teacher. Click on buttons to learn the basics that can be used to create the comic. To use, click "Create" and then on "New drawing." Use the tools to create shapes, draw lines, change points, and drag segments easily. Click on the camera icon to take or upload a picture. Click Text tab to add caption bubbles and text. When finished, easily save your comic by adding a title and description. Comics can also be marked private, if you wish. Share completed online comics by copy/pasting the URL of the “finished” comic. Be sure to KEEP a record of these URLs or manage them using “My Comics.”

Safety/security: If you use student accounts, create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to add up to 20 subaccounts to your Gmail account for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service. Be advised that students are able to view public cartoons. Though some are slightly questionable, inappropriate comics were not evident. Teachers, however, should caution students to not browse the public portion of the site, and teachers should monitor this. Provide only the link to the “Create” portion of the site to remove possible viewing of public comics. If desired, require students to take a screenshot of their comic instead of saving to the site. Take a snapshot using the print screen (PrtScrn) button on a PC or using the screenshot shortcut in a Mac (apple/shift/4.) Images can then be uploaded to a blog, wiki, or other site for display.

In the classroom: Use Chogger to explain vocabulary words or other concepts from any class or subject area. Use comics to write summaries of current events, responses to reading assignments, expressions of teen problems, and creative works of humor. With younger students, use an interactive whiteboard or projector to share or create a class comic on a current topic of study, such as the life cycle of the frog or ways to conserve energy. Use this site to integrate an art and writing lesson. Why not have students create comics to demonstrate a concept in science or social studies, rather than a traditional paper/pencil quiz? World language teachers and ESL/ELL teachers will love the chance for students to demonstrate written language skills in the “context” of their comic situations. Emotional support /autistic support teachers and students can create comics to help explain social interactions.

Teacher Zone - TenMarks Education, Inc. Grades 3 to 10

Welcome to the most comprehensive library of math video lessons on the planet (literally 1000's). View this statement on their site and find an impressive array of videos to understand math concepts. Find videos for a variety of grade levels and even share with students and other teachers. Videos are hosted by You Tube so be sure you can access them at school. (This site would be good evidence to support accessing YouTube at your school.) Register for an account and receive your password by email. Registration requires name, school, grade, state, and email address. Tip: rather than using your personal or work email, create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to create your own Gmail account with up to 20 subaccounts for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service. Register and login to your account to view videos in other formats, copy an embed code to share in a wiki, blog, or other site, and find related videos. Share a video by entering an email to send it to. You are able to view videos without logging in as well.
8616

In the Classroom:
Use this site for additional help in instruction and for providing the basics on how to solve problems. Share the video clips on your interactive whiteboard or projector. Discuss alternate ways to solve problems and consider allowing students the opportunity to make their own videos on how to solve problems. Have students share their videos on a site such as SchoolTube (reviewed here).

Freeology - Free Printable Graphic Organizers - Freeology.com Grades 1 to 12

This site offers over 50 downloadable PDF graphic organizers for the English/Language Arts classroom. Many of the graphic organizers (like the Venn diagrams) could be used in various subject areas. Some of the organizers include SQ3R, Pros and Cons Scale, KWL, Pyramids, and 10+ pages of other forms of graphic organizers!
10952

In the Classroom:
This is a great site to help students sequence, brainstorm, and organize information. Use on an interactive whiteboard or projector and fill out organizers after a lesson. Print out organizers and have students use them in cooperative reading groups. Use the organizers to differentiate for students who need extra scaffolding or for students who need extension activities. As students get older and learn which study skills help them best, they will want to access this site on their own to study for tests. Be sure to save this site in your personal favorites!

Carrot Sticks Online Math Games - Brian Siroker Grades 0 to 5

Carrot Sticks Online Math Games is an interactive multiplayer operation practice game. This site allows students to practice addition facts and concepts with various levels of difficulty. Students can compete with other online students, or choose to play independently. Prior to beginning their game, students create their own character. Progress reports can be emailed and printed for teacher or parent review.

Two important items to mention: registration is necessary for many of the features (not for simple game play). Registration does require a parent or teacher email address. While basic registration is free, this is for addition activities ONLY. Other operations (subtraction, multiplication, and division) are only available for a monthly fee.
10953

In the Classroom:
Use Carrot Sticks Online Math Games as an informal assessment for addition. Share the activities on your projector or interactive whiteboard. Students try an activity for a set amount of time and then can print a progress report. Students can also compete against other students in the classroom since it is a multiplayer game. List this link on your class website for students to access both in and out of the classroom.

Count Me In Too - State of New South Wales Department of Education and Training Grades 0 to 6

Count Me In Too was designed to support k-6 math topics in number sense, operations, and measurement. The site provides numerous interactive activities for students to practice a variety of concepts. From the main site, simple click on the activity of your choice. There are countless activities on a variety of topics. Some may require detailed teacher instruction, whereas others will be intuitive to students. The site also offers great assessment tips for teachers. You may need to wait for the Flash-powered icons to load so you can select an activity.
10954

In the Classroom:
Conduct informal assessments by having students navigate through a few activities while sharing their thinking strategies. In conjunction with a document camera or interactive whiteboard, students can take ownership in their learning by explaining their thinking. Use the site to reinforce number topics by having students complete activities. This is a great resource to give out to parents. Share the link on your class website.

Sumdog - Crocodile Clips Grades 3 to 8

Sumdog's free math games are designed to improve numeracy for students in upper elementary school through middle school. Concepts range from addition to square roots adapting to student skill level. Sumdog addresses over 100 numeracy topics and has 10 different levels within each topic. Teachers can register a class in mass. The pop culture friendly interface will intrigue students and help them enjoy practicing numeration topics. The pop culture friendly interface will intrigue students and help them enjoy practicing numeration topics. Be aware: only certain features are available without a PAID subscription. See the Teachers Link for more information about what is free and what is for a fee.
10955

In the Classroom:
A great interactive site to use for skills related practice. Have students work in small groups to design a math game that incorporates engaging pop culture characters and themes with a topic like the games in Sumdog. Share the games on your class wiki or on video using a video sharing site such as SchoolTube reviewed here. Provide this link on your class website for students to access both in and out of the classroom. Encourage students to play these games at home for further skills practice.

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