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Math Apprentice - mathapprentice.com - Grades 4
to 12
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"When will we ever use this?" Answer this question using Math Apprentice. Users choose a character and then begin their journey. Walk (or skateboard) to different work sites, buildings, or businesses. Learn how many is used every day in these work places: architecture, bike and toy makers, cafes, and more! Listen to a brief introduction of the concept. Solve problems or free play to identify math concepts in real life. No account or login is required. Some concepts are advanced but it can take the teaching of standards one step further and create better understanding. This site is a terrific example of STEM integrated learning.
10298
In the Classroom:
This is a great site to share on your interactive whiteboard or projector. Have cooperative learning groups explore different careers or buildings and share how math is used at their locations. Why not have groups create a video using a tool such as Teachers.TV reviewed here or a podcast using PodOmatic (reviewed here), to share their mathematical discoveries! At the end of an introduction of a concept, use this site for specific math practice using a real life concept. For example, visit the bike shop to use math to determine pedal gear to wheel gear ratios and resultant bike speeds. Use as an individual activity, a team activity, or with the entire class using an interactive whiteboard. Follow up with a personal problem to solve. In this example, students can measure the two gears on their bikes (or their teachers bike brought into the classroom) to use the information for further understanding. |
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20 Questions - 20Q.netInc. - Grades 5
to 12
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This intriguing site has the user choose an “answer,” and then the computer asks 20 questions trying to determine what your answer is. The answers to the 20 questions aren’t just YES or NO; they also include SOMETIMES, PROBABLY, IRRELEVANT, and others.
When you arrive at the site, click your language (there are MANY languages to choose from). Enter your gender, age, and location (optional). Then choose the “game” you wish to try. Some are more commercial (Disney, The Simpsons, or Star Trek). Others have educational value (Harry Potter, Earth, or Classic, Famous people). This is a fun and challenging activity. There are disclaimers that the "game gets smarter" the more you play because the game compiles facts over time. It is involving and fun to play. The site does include some advertisements.
10186
In the Classroom:
Share this site on your interactive whiteboard or projector. Teachers could have students research a person, place or thing and then use their research to play twenty questions against the computer. It could also be used as review if posted to the class wiki and then completed independently by students at home. Use this as a first day or first week activity, have students try the 20 question game about names and see if the computer can figure out their name. Use the Earth activity for geography practice in cooperative learning groups or as a class activity. In world language classes, choose the appropriate language to practice vocabulary about animals and other categories of information. As a culminating project in any class, have students create their own 20 question activity and quiz the class! You will be teaching HOTS (higher order thinking skills) as students use classification to create their questions. |
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The Problem site - The problem site - Grades 0
to 12
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Play interesting word, math, and other games with this free site. Specific topics include “Strategy Games and Quests,” “Problems and Brainteasers,” “Zero Gravity,” “Entrapment,” “Junior Edition Games,” and several others.
Membership is not required though members receive additional benefits. Find an interesting activity to try. On its page, click to play the game, read the directions for play, bookmark the specific game, or generate a link for embedding in a website, wiki, or blog. Printable game worksheets that can be customized can also be found on this site. Note: Ads appear along the side and students should be cautioned in clicking on these ads. Teachers should decide whether you are willing tolerate the extensive ads in light of the high-value site content.
10103
In the Classroom:
Use these activities for problem solving drills and interest in words or numbers. Many of the activities could also be used for science class, research, or math extension activities. These interactives can be used for review that is both educational and engaging. Save this site in your favorites, as it is useful in many subject areas. Share this link with your students on your class website or wiki. |
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Toys from trash - Arvind Gupta - Grades 0
to 10
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Looking for simple ways to showcase simple math and science concepts? No money for classroom materials? Look no further. Use these simple instructions for making educational toys using everyday materials. Each toy easily demonstrates concepts that are basic for understanding processes of science. View an unbelievable amount of toys under the following categories: "Amazing Astronomy," "Pumps from the Dump," "Math Magic," "Paper Fun," Tipping Toppling Toys," Motor and Generator," "Electricity and Magnetism," "Newton Unplugged," "Fun with Pressure," "Fun with Light," "Toys from Trash," "Simple Sounds," "Strong Structures," "Flying Toys," "Force Fun," "Spinning Toys," and others. View annotated photos of the construction process or download detailed instructions. This site requires adobe Acrobat. Get it from the TeachersFirst Toolbox page.
10135
In the Classroom:
Share this site on your projector or interactive whiteboard. Use the simple directions and pictures for students to make their own manipulatives. After creating and observing, students can share their observations and the math and science processes can be uncovered. Use these to uncover misconceptions and dispel myths that undermine understanding of processes. Group students to choose one manipulative and present the concept to the class. Challenge cooperative learning groups to create their own “Toy From Trash.” Have the groups create videos to share their “toys” and instructions. Share the video clips using a site such as Teachers.TV reviewed here. |
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Math Interactives - Alberta Education - Grades 3
to 12
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Looking for interactive math resources and their use in everyday life? Math Interactives provide a variety of topics with interactive options for each. View "Use it" to access guided practice for students or "Explore it" for activities that can be used as a teacher demo or practice activities. Additional quicktime videos about the topic and support materials are included. Example topics in the "Number" category include Fractions, Integers, and Exponents. Other categories include "Patterns and Relations," "Shape and Space," and "Statistics and Probability."
10159
In the Classroom:
Use these great activities with an interactive whiteboard or projector to engage students and identify underlying math rules. Students can work individually or in groups on the "Use It" activities for guided practice in understanding the math concepts. Use the "Explore it" activities for additional practice or to uncover the math concepts. Students can create their own interactive directions using wikis, video or photo tutorials, or podcast which can be shared with others. Not sure where to begin with the multimedia projects? Not comfortable with wikis? Have no wiki worries – check out the Teacher’s First Wiki Walk-Through reviewed here. Having students create a video? Use a video sharing site such as Teachers.TV reviewed here. Looking to narrate an image? Try VoiceThread reviewed here. Not sure where to create Podcasts? Try a site such as PodOmatic (reviewed here). |
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The Problem site - - Grades 0
to 12
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Play interesting word, math, and other activities with this free site. Membership is not required though members receive additional benefits. Find an interesting challenge to try. On its page, click to play the game, read the directions for play, bookmark the specific game, or generate a link for embedding in a website, wiki, or blog. Printable game worksheets that can be customized can also be found on this site. Some of the specific topics include magic squares, attributions, hangman, strategy games, and more.
Note: Ads appear along the side and students should be cautioned in clicking on these ads. This site requires Flash and Adobe Acrobat. Get both from the TeachersFirst Toolbox page.
10102
In the Classroom:
Share this eclectic site on an interactive whiteboard or projector. Use these activities for problem solving drills and interest in words or numbers. Use this site for review. List the link on your class website for students to practice both in and out of the classroom. This is a great find for gifted students! |
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Cyclic Figures - NCTM Illuminations - Grades 6
to 8
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At this site, students practice recognizing symmetry, rotational symmetry in figures, and creating symmetry. Simply click on the little red squares to rotate and create shapes. This site offers a related lesson plan (click on the Lessons link on the right side of the page).
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In the Classroom:
Share these figures on an interactive whiteboard or projector. Have students try the rotations on individual computers. Take advantage of the free lesson plan (and interactive, of course). If you teach geometry, be sure to list this link on your class website. |
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Dihedral Figures - NCTM Illuminations - Grades 6
to 12
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This site offers practice in recognizing dihedral symmetry. Students also practice reflections in figures and symmetry. Simply click on the red squares to alter and rotate the figures. There is also a lesson plan available (click on "Recognizing Transformations").
10067
In the Classroom:
Have students explore this site on individual computers. If individual computers aren't available, share the site on your interactive whiteboard or projector. If you are a geometry teacher, be sure to list this link on your class website. |
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Primary KRYPTO - NCTM Illuminations - Grades 2
to 7
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This interactive activity is a primary Krypto using addition, subtraction, multiplication, and division. You will build number sense as well as computation skills. The rules are simple: combine five numbers and choose the operation in between to obtain the final "target" number. Primary Krypto uses the numbers 1-10 only. You simply "drag and drop" the numbers to the correct locations. To choose the operation, you click on the smaller boxes and the symbols (+, -, etc) appear. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Share this site on your interactive whiteboard or projector. This is an excellent challenge for young gifted students. Have students work in pairs to try out these interactive puzzles. You may find them challenging each other to do more as they become addicted! |
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Tower of Hanoi - NCTM Illuminations - Grades 6
to 12
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This traditional "Tower of Hanoi" challenges secondary (and possibly gifted elementary) students to move all of the interactive discs from the left peg to the right peg. The goal is to move the discs using the lowest number of moves. This site requires Java. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Use this activity for independent challenges at the beginning of your math class. List this site on your class blog or website for students to try at home. Ask your advanced students to generate a “how to” explanation for the challenge. |
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TeachersFirst's Summer Sparklers - TeachersFirst - Grades 0
to 12
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This collection of editors' choices from TeachersFirst will spark summer excitement for parents and kids alike. Whether your want to create something, ignite new learning, or hold on to what you already know, you will savor these safe, reviewer-recommended resources. Be sure to share with your friends, neighbors, and family. Teachers will want to share this page with students departing for summer break. Summer will never be "boring" again!
10041
In the Classroom:
Share the link to this special collection via your class web page, newsletter, or email to all your students as they depart for vacation. You will help parents and students alike. Avoid the "summer slide." |
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Johnnie's Math Page - Johnnie Wilson - Grades 0
to 8
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This site offers links to "The Best Math." Subject areas include numbers, geometry, fractions, multiplication, math fun, measurement, statistics, and probability. This collection of nearly 100 interactive math activities was organized by a math specialist (Johnnie Wilson, a former 5th grade teacher). What a fabulous resource for any elementary or middle school math class. All of the activities are interactive and require FLASH or JAVA. You can get both from the TeachersFirst Toolbox page.
1737
In the Classroom:
What a fantastic website to include in your classroom web page and newsletter. All of these activities are perfect for an interactive whiteboard or projector. This is an excellent resource for gifted students. The activities could also be used for enrichment, additional practice, and re-teaching skills. So turn up the volume and treat your class to a math and/or mind-bending challenge. |
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Thanksgiving Day Vocabulary - Vocabulary University - Grades 3
to 8
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This Thanksgiving website provides the teachers and students with some new ideas for Thanksgiving vocabulary. The interactive activity challenges students to figure out several word puzzles. There is also a wordbank and lesson plan ideas. Many of the puzzles are printable.
7189
In the Classroom:
Get an interactive whiteboard or projector and challenge your students with these unique word puzzles. The narrators of this interactive site are conversation starters (for example, Sam Mantics is the dean and Cinny Nym is another "vocabulary" narrator). Discuss with your students what these names actually represent (semantics and synonyms). This is a great activity for November vocabulary development. |
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KENKEN - Nextoy, LLC - Grades 4
to 12
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The KENKEN craze is spreading quickly across the world! Created in 2004 by Japanese Math Teacher, Tetsuya Miyamoto, these puzzles are fun, educational, and addictive. At first, these puzzles appear very similar to Sudoku puzzles. They have a few added components (more math and logic required). There are various levels of difficulties (3x3 puzzles through 9x9 puzzles). For 3x3 puzzles, you use only numbers 1-3, for 4x4 puzzles you use only numbers 1-4, and so on. At the time of our review of this brand-new puzzle, the 3x3 puzzles had not been created. But they add new puzzles daily, so check back! The rules are simple: each number can only be used once in any row or column. There are also "cages" which are represented by heavily outlined sets of squares. The goal is to produce the target number (in the corner of the cage). Numbers can be repeated within one cage, just so the number is not already in the row or column. Want to learn more? View the How to Play link that includes written instructions and a tutorial video. Puzzles are also PRINTABLE. Don't miss the link for teachers. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
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In the Classroom:
Introduce this site on an interactive whiteboard or projector. Then have students explore the puzzles on their own. Use this site to differentiate for various students. Be certain to save this site in your favorites and check back often. List this link on your class website so students can "play" both in and out of the classroom. Have older students attempt to create their own KENKEN puzzles. It’s not as easy as you think. |
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Study Skills - Learning and Teaching Scotland - Grades 0
to 12
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This Study Skills site is fabulous! The activities are all divided by ages (5-9, 10-14, and 15-18). Each age level includes teacher information, parent information, and Learners… the link to find the neat interactives! Each age level also highlights four key areas: Do, Get, Remember, and Understand. Each area includes some age-appropriate text and interactives.
Highlights from the youngest level (ages 5-9) include Reading for Information, Sorting Shapes, Sorting Information, Kim's Game, Writing About Different Things, and others. The middle level (ages 10-14) includes Time Management, Exam Preparation, Note Taking, Revision, Memory Tips, Mindmaps, Pictograms, and others. The older students (ages 15-18) delve into topics such as Summarizing, Essay Writing, Learning Styles, Referencing, Learning from Lectures, and several others.
For professional purposes, there are also links (some PDF files) to research about the importance of teaching study skills. This site makes it easy and fun to teach these life skills! This site was creating in the United Kingdom, so you may notice a few spelling and pronunciation differences from American English. This site requires Flash and Adobe Acrobat. You can get both from the TeachersFirst Toolbox page.
9871
In the Classroom:
This is one of those rare sites that should be saved in ALL teachers' favorites. Be sure to list this link on your class website.
Share this site on your interactive whiteboard or projector. Have students work with a partner to navigate the age appropriate activities at the site. Why not highlight a different area each month or unit of study so you have material with which to apply it (Do, Get, Remember, or Understand). During month/unit one introduce study skills using the Do link and resources. Then further investigate subsequent study skills each month/unit using the other main topics : Get, Remember, and Understand. Have students try out some of their "new skills" before the unit test. Be sure to ask them afterwards why they were successful (or not) in applying the new study approach. Maybe even add a question about the latest study skill at the end of every test.
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Mathematics in Movies - Oliver Knill - Grades 6
to 12
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This site features engaging movie scenes (in Quicktime and Flash formats) that involve Math problems. Beside each clip and title is an explanation of the Math concept in the clip. Most are secondary level, but a few are for lower grades. If you click on the TITLE of the movie, you will be lead to a site to purchase, rate, and/or view the movie in its entirety. To avoid this confusion, be sure to click on the “Play the Flash Version or QuickTime” links. These links lead directly to the “math clip.” Links at the bottom lead to other movie collections websites. This site requires Flash or Quicktime. Get either here
9815
In the Classroom:
Use the links "Begin of Lectures in College teaching" and "The end of lectures in college teaching" to identify effective and ineffective teaching elements at all levels. Use these clips for anticipatory set or activators at the start of a lesson or introduction of a concept. Share the video clips on your interactive whiteboard or projector. Discuss the concepts as a class or have students work in cooperative learning groups. See if students can identify any other movie or television show that has used math concepts. If time permits, have students create their own mini-dramas that include discussion of math concepts within the story. |
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St. Patrick's Day Theme Unit - edhelper.com - Grades 0
to 8
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Visit this site to find "ready-to-go" critical thinking activities, math activities, reading comprehension activities, language arts fun, puzzles and more! The math and language arts activities include grade levels. There is Irish Sudoku, the story of "Leprechauns at the Amusement Park" and many more highly diverse and educational activities. Some activities are for "members only", but most of the activities are open to everyone.
7899
In the Classroom:
Use an interactive whiteboard or projector and challenge your students with this St. Patrick's Day fun! |
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Sharp Brains - Sharpbrains - Grades 6
to 12
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Do you see the guerilla? Use the basketball mind stretcher to find out! This site offers some traditional and not so traditional mind stretchers. The general topic areas include How Your Brain Works, Attention, Memory, Pattern Recognition and Planning, Visual Workouts, Visual Illusions, Language and Logic, and others. Some of the activities are quick (less than a minute) while others require more time. The activities could be used in many subject areas; there are language activities, math, general logic, and even some for physical education.
Be aware: each mind stretcher activity includes a blog. Some of the blog comments may not be appropriate, so be sure to READ any blogs that you plan to share. You may want to make these activities a group challenge, rather than individual exploration. Many are interactive and require Flash or Java. You can get it from the TeachersFirst Toolbox page.
9614
In the Classroom:
Start your class (any subject area) with a mind stretcher or include this as part of a psychology or biology lesson on how the brain works. Share the puzzle or challenge on an interactive whiteboard or projector. Challenge your students to create their own logic activities and create a class "Logic" wiki. |
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Puzzlers Paradise - Shelly Hazard - Grades 2
to 10
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This site offers some fabulous (and addicting) mind stretchers. There are both visual and verbal puzzles. There is also a puzzle archive featuring a variety of puzzles for various grade levels. Some of the puzzles are interactive and you complete them online, while others are printable. This site requires Flash. You can get it from the TeachersFirst Toolbox page.
2146
In the Classroom:
Save this site in your favorites. Use a logic puzzle as a class opener to “warm up” brains. Display the puzzle on an interactive whiteboard or projector. Print out the logic puzzles for students to complete for additional enrichment. Use this site with your gifted students. Provide a link to this site on your class website for students to use at home. Challenge your students to create some puzzlers of their own and share them on a class wiki. |
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Think Tank - ALTEC at the University of Kansas - Grades 4
to 8
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The next time a research project comes along, send students to this site to help them get organized. Think Tank is designed to assist in the development of topics and subtopics for reports and projects. After defining their subject or perusing a list of suggestions, students are asked to narrow the scope of their project by choosing from a collection of subtopics. Results may be printed.
6425
In the Classroom:
Share this site with your students before a new research project is assigned. Have students explore the site on individual computers while you model how to navigate the site on a projector or interactive whiteboard. Use this site to help students narrow down their research topic. |
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